Witcher 3 Continues to Improve With Patch 1.07

There is an upcoming update to Witcher 3: Wild Hunt that will include some welcome changes, especially to the menus. According to a post by CD Projekt Red over on their forums, the relatively large patch will be available soon on all platforms and will include the following:

  • A new, alternative (optional) movement response mode for Geralt.
  • A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player’s map.
  • Crafting and alchemy components no longer add to the overall inventory weight.
  • Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
  • Multiple sorting options are now available in the Inventory.
  • Alchemy formulas and crafting diagrams can be “pinned”, meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
  • Dozens of fixes for quest related issues, both major and minor.
  • A few performance enhancements, including the optimization of FX, scenes and general gameplay.
  • Various improvements to horse behavior

Although the exact details of the fixes haven’t been described yet, this update looks like it will greatly improve inventory management. The Witcher 3 is a massive game with many items to pick up – sorting options, items stashes for players, and a dedicated tab for books will make going through menus much simpler. By negating the weight of crafting and alchemy components in calculating overall inventory weight, those of us enjoying the game will be able to have Geralt carry a few more swords and armor sets out into the world. An addition that is a personal favourite is being able to “pin” formulas and diagrams so that the necessary items are highlighted in shops. Now instead of having to remember what we need to build a new sword, the game will do it for us.

CD Projekt Red hasn’t defined what “a new, alternative (optional) movement response mode for Geralt” will mean exactly, but it likely has to do with the slightly strange physics of the main character’s movement that some users needed time to get used to. As always, it’s good to see that the developers are also working on non-cosmetic improvements to the game, such as fixing glitches related to quests and optimizing performance.

The Witcher 3 was released on May 19 and received dozens of glowing reviews. In only a month and a half, the team at CD Projekt Red has done a great job in supporting the game with multiple patches and weekly free in-game content such as quests and armor sets. Due to the large size of the upcoming patch, there will be no free DLC this week but it will return the next week. Personally, I’m still trying to wade though the massive amount of awesome quests in just the first large landmass in the game.

 

Daniel Podborochynski

A Canadian who loves video games, soccer, sandwiches, reading, cats, dogs, Aphex Twin, bike rides, Fallout, Daft Punk, barbecue, and beer.

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