The End is Nigh Review | Nintendo Switch

The End is Nigh will wish that your end is nigh,to an extent. Fast reflexes and twitch gaming is key in Edmun McMillen’s latest game. McMillen uses his past experience with Super Meat Boy  and applies it here to give us platforming perfection once again. What looks like a spiritual successor to the indie darling actually feels like it’s own experience. 

You take control of Ash, a simple indicidual who lives a in a dead world. You have nothing to do at home after accidently breaking your only video game and you set off on an adventure to find friends. Hard as nails platforming greet the protagonist and you must survive an onslaugh gauntlet of obstacles and enemies to find what you’re looking for. 

Each “level” is the equivalent of one screen that interconnects with one another to make up an open-world that you can travel back and forth in. Tumors are riddled throughout the layout of this world making for interesting platforming puzzles that will make you cry out in frustration after several dozen attempts. These tumors unlock harder levels that will usually treat you to a cartiridge or even more tumors. These cartridges are what will make you hate life, in a good-fun way, due to the brutal difficulty. If you hate having to die and restart a level a multitude of times this game is not for you; however, for those of us who enjoy being in pain, this is pure joy. 

Dying over and over is probably not the definition of fun for most, but finally capturing a hard-to-reach tumor feels oh so satisfying. Getting that moment of relief means the world to me when I’m having this much fun, then you die and the tumor resets allowing for the endless loop of platforming bliss. What helps the repetitiveness is easily the game’s outstanding soundtrack. Well known classical tunes are remixed with metal guitar riffs to add a new levels of badassery to The End is Nigh. 

Edmund McMillen has found his schtick with The Binding of Isaac, but I’m glad he reverted back to platforming because this might end up on my top games of all time. The End is Nigh is what platformers should strive to be. 

Braulio Ortiz

Founder and creator of Cynosure Gaming. Has roughly 24 years of gaming experience and began gaming on the NES. After playing countless hours of Ninja Gaiden and The Legend of Zelda a new hobby was born. Since then I've owned every major console and handheld and have beaten nearly every game that is relevant to the industry. Now I continue my passion through this website and see no end to this awesome world of entertainment. PSN & NID: happydude633

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