FullBlast Review – One Forgetable Flight
A common aim for many indie game developers is a provide a modern gaming experience that evokes a sense of nostalgia for the retro games of yesteryear. Unfortunately, many of these same developers make the mistake of imitating already existent games so closely that the only thing setting their game apart from their influences is updated graphics. Enter FullBlast.
A vertical Shoot’em up, FullBlast’s biggest faults are in it’s unoriginality and repetitiveness. Like most games in it’s genre, FullBlast puts you in control of the seemingly sole defender of humanity as you fight off an alien invasion. Despite developer UFO Crash Games advertising a story-based campaign, FullBlast really only features 12 standalone missions that are loosely connected by brief, pointless dialogue chatter between nameless characters occurring before and after each level’s commencement. Meanwhile, playing throughout each level is the most obnoxious heavy metal soundtrack I’ve ever heard. If you can play this game with the music unmuted, then kudos to you, because it seriously gave me a severe migraine after only a few minutes of listening. .
The gameplay is fine for what it is. However, something I’m always harping on indie games for is their lack of gameplay hook. And FullBlast is no exception. This is something I just don’t understand, if your only selling point is to draw on a player’s nostalgia, then you’ve already lost me. What I want from retro-style indie games is something innovative and creative, so I can point at it and say “This is why this game is different.” But, atlas, FullBlast has nothing of the sort.
There are some positives to found in FullBlast; the graphics are actually quite nice, with the scrolling background featuring a surprising of amount detail. And like I mentioned before, the gameplay is adequate, and there is even a decent level of variety in enemies designs.
At the end of the day, FullBlast might give you a few hours of enjoyable, by-the-number Shoot’em gameplay. But the experience won’t be one you’ll look back at fondly, yearn to relive, tell your friends about, or likely even remember in a few months time. About the only thing of substance you’ll come away with is a ridiculously easy to earn Platinum Trophy – unless you’re playing on the Nintendo Switch, of course, then I have nothing for you.