Heroes Trials Review – Not Bad, Just Dull
Heroes Trials from Developer Shinyuden (published by Ratalaika games) is an Adventure/RPG game on the Switch, PS4, PS Vita and Xbox One. It is available for $5.99. Keeping that price in mind, I went into this game with fairly low standards. Unfortunately, it didn’t manage to meet them.
I don’t like to speak bad of games. No matter how critically acclaimed or not something is a person or people worked hard on it. So here’s what I’ll say is good:
- The environments look nice. I was especially fond of light reflection on the floor in dungeons.
- It’s not difficult to learn. That being said it’s also probably better suited for a younger audience.
- It is decently challenging. Maybe I’m just not very good at it but I died within the first five minutes of playing, so that’s something.
Aside from that, it’s a standard, generic fantasy setting time trials dungeon crawler. You have two characters you can switch through at will and puzzles to figure out and monsters to kill, chests to loot and abilities to power up.
Your two heroes (one sword and board and one caster) need to complete a series of trials before facing a final test and being named as heroes. You need to switch back and forth between the two characters sometimes for puzzle reasons but other than that you can play through with whichever combat style you prefer. The game keeps track of time for speed runners, there’s hidden treasures and trophies/achievements. It’s a short game, the page on Ratalaika Games’ website stating that it is “a compact and intense experience that takes less than for hours to complete…” I’ll agree with the compact, but not the intense.
It just wasn’t for me. I’d heartily recommend it if you have a kid who’s in need of something kid-friendly to play, but it’s definitely not for more mature gamers. I also personally hate time trials. The time limits I ran into were generous, but time trials in general have a tendency to raise my blood pressure and flat out stress me out. I found the controls and aiming to be slightly wonky and not being able to move while attacking particularly irritatin. It’s cheap, which is a point in its favor. Six bucks isn’t exactly a huge investment.
Unfortunately, between the stress-y time trials and just general boredom, I didn’t play very far into the game. I unlocked a couple new abilities and completed a couple trials, but eventually I just stopped feeling inclined to play any more.
It’s not a bad game. It’s just dull.