The city begs me to see her once again. I am lost in its mesmerizing lights, spoiled by its back-alley crypts which promise me sanctity from the ceaseless storms. FacebookGoogle+TwitterLinkedin
The fundamental mechanics behind gameplay all involve a rhythmic structure. FacebookGoogle+TwitterLinkedin
“The heat makes minds wander.” FacebookGoogle+TwitterLinkedin
Hyper Light Drifter’s greatest flaw is its lack of organic structure. This is also the game’s greatest achievement. FacebookGoogle+TwitterLinkedin
“In a capitalist society, all human relationships are voluntary. Men are free to cooperate or not, to deal with one another or not, as their own individual judgements, convictions, and interests dictate.” – Ayn Rand...
My mind is at a standstill on the precipice of disaster. Any movement I make may prove misfortunate. Development initiates from acceptance and privilege. FacebookGoogle+TwitterLinkedin
I just keep getting older. I cannot stifle the process of age. The days pass and I am weaker, more wrinkled, more defined, taller, more articulate. I will eventually begin to crumble. But these...
“Words can’t express what happened, but they’re all I got.” FacebookGoogle+TwitterLinkedin
At the core of many military shooters lies a lack of empathy for the enemy. FacebookGoogle+TwitterLinkedin
Simplicity can be a menacing principle in design. FacebookGoogle+TwitterLinkedin
Allow me to be frank: Quantic Dream has yet to develop a “good” game. FacebookGoogle+TwitterLinkedin
“Family. What I alone could never be.” FacebookGoogle+TwitterLinkedin
The best scene in The Final Station occurs around midway through the game. FacebookGoogle+TwitterLinkedin
Beholder is a rough experience, and I mean that in many ways. FacebookGoogle+TwitterLinkedin
Games are often viewed as a landscape of violence, a playground for sociopathic tendencies to be artificially unleashed. FacebookGoogle+TwitterLinkedin