Punching, kicking, jumping, repeat. These are the defining traits of a classic video game hero. Ever since Mario first journeyed off to save Princess Toadstool in his original NES title, the action genre has...
Space is such a frightening setting for a horror tale because it reinterprets social disillusionment through a celestial realm. FacebookGoogle+TwitterLinkedin
At the core of many military shooters lies a lack of empathy for the enemy. FacebookGoogle+TwitterLinkedin
Allow me to be frank: Quantic Dream has yet to develop a “good” game. FacebookGoogle+TwitterLinkedin
“Family. What I alone could never be.” FacebookGoogle+TwitterLinkedin
Beholder is a rough experience, and I mean that in many ways. FacebookGoogle+TwitterLinkedin
I found myself stuck in a time loop the other day. FacebookGoogle+TwitterLinkedin
There was a dryness to the morning air as I sailed to Paradise. Upon the shore stood my brother, sly grin on his face, welcoming me with shrewd menace underneath the wooden entrance awning....
Video game sequels release for far different reasons compared to any other medium. FacebookGoogle+TwitterLinkedin
Silent Hill 2 remains a masterclass in writing for the video game medium. FacebookGoogle+TwitterLinkedin
Super Mario Odyssey is one of the most disappointing games I’ve ever played; and yet I loved just about every second of playing through it. FacebookGoogle+TwitterLinkedin
You can’t blame Rockstar for trying. In fact good on them for attempting to bring one of the greatest PC action games to consoles, exposing thousands of players to a title so fast-paced, gritty,...
More and more it appears as though indie game development has become the vessel of innovation for the medium; whereas the AAA market consistently grows into one of familiarity. FacebookGoogle+TwitterLinkedin
The adventure game genre and I have never seemed able to get along. FacebookGoogle+TwitterLinkedin