I found myself stuck in a time loop the other day.
There was a dryness to the morning air as I sailed to Paradise. Upon the shore stood my brother, sly grin on his face, welcoming me with shrewd menace underneath the wooden entrance awning.
Video game sequels release for far different reasons compared to any other medium.
Silent Hill 2 remains a masterclass in writing for the video game medium.
Super Mario Odyssey is one of the most disappointing games I’ve ever played; and yet I loved just about every second of playing through it.
You can’t blame Rockstar for trying. In fact good on them for attempting to bring one of the greatest PC action games to consoles, exposing thousands of players to a title so fast-paced, gritty,...
More and more it appears as though indie game development has become the vessel of innovation for the medium; whereas the AAA market consistently grows into one of familiarity.
The adventure game genre and I have never seemed able to get along.