Punching, kicking, jumping, repeat. These are the defining traits of a classic video game hero. Ever since Mario first journeyed off to save Princess Toadstool in his original NES title, the action genre has...
The geometry is watching my every move. I am fumbling around in the dark, lost in a sea of greyscale. Remember what we are supposed to do when we are lost, chase after the...
“It’s easier to talk when you aren’t looking at someone.” Cibele is immensely quiet. Silence defines a majority of the venture, interrupted only by the diegetic mouse clickings which, like 2015’s other meta masterpiece,...
The city begs me to see her once again. I am lost in its mesmerizing lights, spoiled by its back-alley crypts which promise me sanctity from the ceaseless storms. FacebookTwitterLinkedin
“The heat makes minds wander.” FacebookTwitterLinkedin
I just keep getting older. I cannot stifle the process of age. The days pass and I am weaker, more wrinkled, more defined, taller, more articulate. I will eventually begin to crumble. But these...
Simplicity can be a menacing principle in design. FacebookTwitterLinkedin
“Family. What I alone could never be.” FacebookTwitterLinkedin
Beholder is a rough experience, and I mean that in many ways. FacebookTwitterLinkedin
I found myself stuck in a time loop the other day. FacebookTwitterLinkedin
Rockstar Games are entirely motivated by violence. FacebookTwitterLinkedin
Video game sequels release for far different reasons compared to any other medium. FacebookTwitterLinkedin
The mind is an island of memories begging to be explored. FacebookTwitterLinkedin
Super Mario Odyssey is one of the most disappointing games I’ve ever played; and yet I loved just about every second of playing through it. FacebookTwitterLinkedin
Lego Marvel Super Heroes 2 — a title hereby to be referred to as LM2, for the sake of my typing fingers — is enormous. FacebookTwitterLinkedin